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| author | Ben Harris <bjh21@bjh21.me.uk> | 2022-12-07 00:17:08 +0000 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2022-12-07 00:38:23 +0000 |
| commit | 14b434cb88d192a4a5cb2306115dec28cc69e714 (patch) | |
| tree | b6349a76789ab27c43bbe307069cc55be83bfd09 | |
| parent | a8df0189ff9f49db04f9a33ae61bfcd1c1486c80 (diff) | |
| download | puzzles-14b434cb88d192a4a5cb2306115dec28cc69e714.zip puzzles-14b434cb88d192a4a5cb2306115dec28cc69e714.tar.gz puzzles-14b434cb88d192a4a5cb2306115dec28cc69e714.tar.bz2 puzzles-14b434cb88d192a4a5cb2306115dec28cc69e714.tar.xz | |
guess: Move the cursor to the first peg position after a guess
It's annoying having to move it to the left each time. I suppose I
could enter the second guess in reverse order, but then I'd need to move
the cursor all the way to the right to submit it, which is just as bad.
| -rw-r--r-- | guess.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -507,7 +507,7 @@ static void game_changed_state(game_ui *ui, const game_state *oldstate, ui->markable = is_markable(&newstate->params, ui->curr_pegs); /* Clean up cursor position */ if (!ui->markable && ui->peg_cur == newstate->solution->npegs) - ui->peg_cur--; + ui->peg_cur = 0; } #define PEGSZ (ds->pegsz) |