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| author | Simon Tatham <anakin@pobox.com> | 2010-02-15 21:31:58 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2010-02-15 21:31:58 +0000 |
| commit | 1fa6d1b7f12fad80b090e4b7b47d45199ca6dcd4 (patch) | |
| tree | 7afc70f6709d48d2041d830cb1d54c5916a93eae | |
| parent | 7e4f870f6d825fb750b45cacfca78c8de4f9d5da (diff) | |
| download | puzzles-1fa6d1b7f12fad80b090e4b7b47d45199ca6dcd4.zip puzzles-1fa6d1b7f12fad80b090e4b7b47d45199ca6dcd4.tar.gz puzzles-1fa6d1b7f12fad80b090e4b7b47d45199ca6dcd4.tar.bz2 puzzles-1fa6d1b7f12fad80b090e4b7b47d45199ca6dcd4.tar.xz | |
Updates to the new-puzzle checklist, since the world has moved on.
[originally from svn r8865]
| -rw-r--r-- | CHECKLST.txt | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/CHECKLST.txt b/CHECKLST.txt index bc8958d..247ae4f 100644 --- a/CHECKLST.txt +++ b/CHECKLST.txt @@ -7,9 +7,8 @@ Things to remember when adding a new puzzle Write the source file for the new puzzle (duhh). Create a .R file for it which: - - defines a Recipe symbol for it if it requires auxiliary object - files (make sure the general Recipe symbol doesn't contain the - icon) + - defines a <puzzle>_EXTRA symbol for it if it requires auxiliary + object files (make sure that symbol doesn't contain the icon) - adds it to the `ALL' definition, to ensure it is compiled into the OS X binary - adds it as a GTK build target, with the optional GTK icon @@ -36,9 +35,8 @@ Make sure there's a Windows help topic name defined in puzzles.but, and that it's referenced by the help topic field in the game structure in the source file. -Make sure the puzzle works on PocketPC. At the very least, check -that it specifies REQUIRE_RBUTTON and/or REQUIRE_NUMPAD as -appropriate; but better, actually test it on the emulator. +Check that REQUIRE_RBUTTON and/or REQUIRE_NUMPAD are set as +appropriate. Add the new Unix binary name, and the names of any auxiliary solver binaries, to the svn:ignore property. @@ -46,7 +44,10 @@ binaries, to the svn:ignore property. Make a screenshot: - create an appropriate save file in `icons' - add the puzzle name to icons/Makefile - - set up a REDO property in icons/Makefile if desired + - set up a REDO property in icons/Makefile if the screenshot wants + to display a move halfway through an animation + - set up a CROP property in icons/Makefile if the icon wants to be + a sub-rectangle of the whole screenshot Don't forget to `svn add' the new source file, the new .R file and the save file in `icons', and any other new files that might have @@ -59,6 +60,8 @@ Put the puzzle on the web: - make sure the screenshot and Windows binary have arrived in the www directory, and the .jar file in the java subdirectory - add an entry in the puzzles list in index.html + - add the Windows executable name to the list further down + index.html - add a web page in the java subdirectory - adjust the copyright in index.html if the puzzle is by a new author |