diff options
| author | Simon Tatham <anakin@pobox.com> | 2011-04-03 07:55:18 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2011-04-03 07:55:18 +0000 |
| commit | 2054da9f682680392ce28a04333ca659479d9606 (patch) | |
| tree | f0794024630ca067d74668eb75a2d0a12e540c95 | |
| parent | 980880be1f2801b2a69fcc67abc0f5827fd106f2 (diff) | |
| download | puzzles-2054da9f682680392ce28a04333ca659479d9606.zip puzzles-2054da9f682680392ce28a04333ca659479d9606.tar.gz puzzles-2054da9f682680392ce28a04333ca659479d9606.tar.bz2 puzzles-2054da9f682680392ce28a04333ca659479d9606.tar.xz | |
Move up midend_is_solved() in the developer docs from subheading to
heading level. It's _almost_ apt to have it as a subheading of
midend_solve(), but not quite, and it certainly wasn't intentional - I
must have absentmindedly typed the wrong Halibut command letter.
[originally from svn r9142]
| -rw-r--r-- | devel.but | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -3118,7 +3118,7 @@ The front end can expect its drawing API and/or \cw{activate_timer()} to be called from within a call to this function. -\S{midend-is-solved} \cw{midend_is_solved()} +\H{midend-is-solved} \cw{midend_is_solved()} \c int midend_is_solved(midend *me); |