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| author | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-21 09:47:08 +0100 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-21 09:54:49 +0100 |
| commit | 26a3b98f4f30de1f3faf0bb97eeeb8403864b5d3 (patch) | |
| tree | 1ca2c779674d76bba82c39d6726b7d346f7f8ed8 | |
| parent | eeec6b867af104a93a615a285a29fab91d8709d4 (diff) | |
| download | puzzles-26a3b98f4f30de1f3faf0bb97eeeb8403864b5d3.zip puzzles-26a3b98f4f30de1f3faf0bb97eeeb8403864b5d3.tar.gz puzzles-26a3b98f4f30de1f3faf0bb97eeeb8403864b5d3.tar.bz2 puzzles-26a3b98f4f30de1f3faf0bb97eeeb8403864b5d3.tar.xz | |
Remove a comment suggesting use of localStorage for prefs
Preferences in the JavaScript version _are_ stored in localStorage
now.
| -rw-r--r-- | emcc.c | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -21,8 +21,7 @@ * out of your browser to (e.g.) email to me as a bug report, but * for just resuming a game you were in the middle of, you'd * probably rather have a nice simple 'quick save' and 'quick load' - * button pair. Also, that might be a useful place to store - * preferences, if I ever get round to writing a preferences UI. + * button pair. * * - this is a downright silly idea, but it does occur to me that if * I were to write a PDF output driver for the Puzzles printing |