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| author | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-14 01:46:20 +0100 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-14 01:46:20 +0100 |
| commit | 3c6493e7b363400479fc163970acd930b0f5db59 (patch) | |
| tree | 7d50eb043ac33ffe5b2c81f11ea25481d862923e | |
| parent | a409cfe16978d8e98a3754c6053cd00b09d32b26 (diff) | |
| download | puzzles-3c6493e7b363400479fc163970acd930b0f5db59.zip puzzles-3c6493e7b363400479fc163970acd930b0f5db59.tar.gz puzzles-3c6493e7b363400479fc163970acd930b0f5db59.tar.bz2 puzzles-3c6493e7b363400479fc163970acd930b0f5db59.tar.xz | |
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Flood
Clicking outside the grid hides the keyboard cursor, so it's not
MOVE_UNUSED like it usually is.
| -rw-r--r-- | flood.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -845,7 +845,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, state->soln && state->solnpos < state->soln->nmoves) { move = state->soln->moves[state->solnpos]; } else { - return NULL; + return MOVE_UNUSED; } if (tx >= 0 && tx < w && ty >= 0 && ty < h && @@ -858,7 +858,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, return dupstr(buf); } - return NULL; + return MOVE_NO_EFFECT; } static game_state *execute_move(const game_state *state, const char *move) |