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| author | Simon Tatham <anakin@pobox.com> | 2005-06-04 09:59:03 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-06-04 09:59:03 +0000 |
| commit | 454e566df616ad3f9ed644e8c51526f1da0d8202 (patch) | |
| tree | c92f827d5a29859268996bc1d9d2b763269f2412 | |
| parent | 402408125eb8db989b125e3059f873b9a833632a (diff) | |
| download | puzzles-454e566df616ad3f9ed644e8c51526f1da0d8202.zip puzzles-454e566df616ad3f9ed644e8c51526f1da0d8202.tar.gz puzzles-454e566df616ad3f9ed644e8c51526f1da0d8202.tar.bz2 puzzles-454e566df616ad3f9ed644e8c51526f1da0d8202.tar.xz | |
James Harvey requested that puzzles not use DEBUG as a preprocessor
symbol for enabling diagnostics, presumably because in his Palm port
it means something else as well. He sent this patch to switch Net
and Netslide over to using GENERATION_DIAGNOSTICS, in the fashion of
the newer games.
[originally from svn r5908]
| -rw-r--r-- | net.c | 8 | ||||
| -rw-r--r-- | netslide.c | 8 |
2 files changed, 8 insertions, 8 deletions
@@ -1229,7 +1229,7 @@ static char *new_game_desc(game_params *params, random_state *rs, OFFSET(x2, y2, x1, y1, d1, params); d2 = F(d1); -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("picked (%d,%d,%c) <-> (%d,%d,%c)\n", x1, y1, "0RU3L567D9abcdef"[d1], x2, y2, "0RU3L567D9abcdef"[d2]); #endif @@ -1256,7 +1256,7 @@ static char *new_game_desc(game_params *params, random_state *rs, xydp = find234(possibilities, &xyd1, NULL); if (xydp) { -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("T-piece; removing (%d,%d,%c)\n", xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]); #endif @@ -1283,7 +1283,7 @@ static char *new_game_desc(game_params *params, random_state *rs, xydp = find234(possibilities, &xyd1, NULL); if (xydp) { -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("Loop avoidance; removing (%d,%d,%c)\n", xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]); #endif @@ -1318,7 +1318,7 @@ static char *new_game_desc(game_params *params, random_state *rs, if (index(params, tiles, x3, y3)) continue; /* this would create a loop */ -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("New frontier; adding (%d,%d,%c)\n", x2, y2, "0RU3L567D9abcdef"[d]); #endif @@ -417,7 +417,7 @@ static char *new_game_desc(game_params *params, random_state *rs, OFFSET(x2, y2, x1, y1, d1, params); d2 = F(d1); -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("picked (%d,%d,%c) <-> (%d,%d,%c)\n", x1, y1, "0RU3L567D9abcdef"[d1], x2, y2, "0RU3L567D9abcdef"[d2]); #endif @@ -444,7 +444,7 @@ static char *new_game_desc(game_params *params, random_state *rs, xydp = find234(possibilities, &xyd1, NULL); if (xydp) { -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("T-piece; removing (%d,%d,%c)\n", xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]); #endif @@ -471,7 +471,7 @@ static char *new_game_desc(game_params *params, random_state *rs, xydp = find234(possibilities, &xyd1, NULL); if (xydp) { -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("Loop avoidance; removing (%d,%d,%c)\n", xydp->x, xydp->y, "0RU3L567D9abcdef"[xydp->direction]); #endif @@ -506,7 +506,7 @@ static char *new_game_desc(game_params *params, random_state *rs, if (index(params, tiles, x3, y3)) continue; /* this would create a loop */ -#ifdef DEBUG +#ifdef GENERATION_DIAGNOSTICS printf("New frontier; adding (%d,%d,%c)\n", x2, y2, "0RU3L567D9abcdef"[d]); #endif |