diff options
| author | Simon Tatham <anakin@pobox.com> | 2004-05-20 08:22:49 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2004-05-20 08:22:49 +0000 |
| commit | 61f08e7634e0e39148a784c0ce6efcc112ed5a7a (patch) | |
| tree | 55b06d0ae5f94f331146b15e9437bcef5ce4e895 | |
| parent | 350683b25371ec6a7548b2e83b2be15eb629815f (diff) | |
| download | puzzles-61f08e7634e0e39148a784c0ce6efcc112ed5a7a.zip puzzles-61f08e7634e0e39148a784c0ce6efcc112ed5a7a.tar.gz puzzles-61f08e7634e0e39148a784c0ce6efcc112ed5a7a.tar.bz2 puzzles-61f08e7634e0e39148a784c0ce6efcc112ed5a7a.tar.xz | |
Now that we have string-encodable game parameters, let's support a
command-line argument which is either a set of parameters or a
params+seed game ID.
[originally from svn r4234]
| -rw-r--r-- | gtk.c | 20 | ||||
| -rw-r--r-- | midend.c | 84 | ||||
| -rw-r--r-- | puzzles.h | 1 | ||||
| -rw-r--r-- | windows.c | 23 |
4 files changed, 95 insertions, 33 deletions
@@ -762,7 +762,7 @@ static void add_menu_separator(GtkContainer *cont) gtk_widget_show(menuitem); } -static frontend *new_window(void) +static frontend *new_window(char *game_id, char **error) { frontend *fe; GtkBox *vbox; @@ -774,6 +774,14 @@ static frontend *new_window(void) time(&t); fe->me = midend_new(fe, &t, sizeof(t)); + if (game_id) { + *error = midend_game_id(fe->me, game_id, FALSE); + if (*error) { + midend_free(fe->me); + sfree(fe); + return NULL; + } + } midend_new_game(fe->me); fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL); @@ -944,8 +952,16 @@ static frontend *new_window(void) int main(int argc, char **argv) { + char *pname = argv[0]; + char *error; + gtk_init(&argc, &argv); - (void) new_window(); + + if (!new_window(argc > 1 ? argv[1] : NULL, &error)) { + fprintf(stderr, "%s: %s\n", pname, error); + return 1; + } + gtk_main(); return 0; @@ -373,9 +373,62 @@ config_item *midend_get_config(midend_data *me, int which, char **wintitle) return NULL; } +char *midend_game_id(midend_data *me, char *id, int def_seed) +{ + char *error, *par, *seed; + game_params *params; + + seed = strchr(id, ':'); + + if (seed) { + /* + * We have a colon separating parameters from game seed. So + * `par' now points to the parameters string, and `seed' to + * the seed string. + */ + *seed++ = '\0'; + par = id; + } else { + /* + * We only have one string. Depending on `def_seed', we + * take it to be either parameters or seed. + */ + if (def_seed) { + seed = id; + par = NULL; + } else { + seed = NULL; + par = id; + } + } + + if (par) { + params = decode_params(par); + error = validate_params(params); + if (error) { + free_params(params); + return error; + } + free_params(me->params); + me->params = params; + } + + if (seed) { + error = validate_seed(me->params, seed); + if (error) + return error; + + sfree(me->seed); + me->seed = dupstr(seed); + me->fresh_seed = TRUE; + } + + return NULL; +} + char *midend_set_config(midend_data *me, int which, config_item *cfg) { - char *error, *p; + char *error; game_params *params; switch (which) { @@ -393,36 +446,9 @@ char *midend_set_config(midend_data *me, int which, config_item *cfg) break; case CFG_SEED: - - /* - * The game ID will often (in fact, mostly) have a prefix - * containing a string-encoded parameter specification - * followed by a colon. So first find the colon, and then - * split the string up. - */ - p = strchr(cfg[0].sval, ':'); - - if (p) { - *p++ = '\0'; /* p now points to game seed */ - params = decode_params(cfg[0].sval); - error = validate_params(params); - if (error) { - free_params(params); - return error; - } - free_params(me->params); - me->params = params; - } else - p = cfg[0].sval; - - error = validate_seed(me->params, p); + error = midend_game_id(me, cfg[0].sval, TRUE); if (error) return error; - - sfree(me->seed); - me->seed = dupstr(p); - me->fresh_seed = TRUE; - break; } @@ -127,6 +127,7 @@ int midend_wants_statusbar(midend_data *me); enum { CFG_SETTINGS, CFG_SEED }; config_item *midend_get_config(midend_data *me, int which, char **wintitle); char *midend_set_config(midend_data *me, int which, config_item *cfg); +char *midend_game_id(midend_data *me, char *id, int def_seed); /* * malloc.c @@ -7,6 +7,7 @@ #include <stdio.h> #include <assert.h> +#include <ctype.h> #include <stdarg.h> #include <stdlib.h> #include <time.h> @@ -309,7 +310,7 @@ void activate_timer(frontend *fe) } } -static frontend *new_window(HINSTANCE inst) +static frontend *new_window(HINSTANCE inst, char *game_id, char **error) { frontend *fe; int x, y; @@ -322,6 +323,15 @@ static frontend *new_window(HINSTANCE inst) time(&t); fe->me = midend_new(fe, &t, sizeof(t)); + if (game_id) { + *error = midend_game_id(fe->me, game_id, FALSE); + if (*error) { + midend_free(fe->me); + sfree(fe); + return NULL; + } + } + fe->inst = inst; midend_new_game(fe->me); midend_size(fe->me, &x, &y); @@ -1008,6 +1018,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) { MSG msg; + char *error; InitCommonControls(); @@ -1028,7 +1039,15 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) RegisterClass(&wndclass); } - new_window(inst); + while (*cmdline && isspace(*cmdline)) + cmdline++; + + if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) { + char buf[128]; + sprintf(buf, "%.100s Error", game_name); + MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR); + return 1; + } while (GetMessage(&msg, NULL, 0, 0)) { DispatchMessage(&msg); |