diff options
| author | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2008-10-04 21:49:44 +0000 |
|---|---|---|
| committer | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2008-10-04 21:49:44 +0000 |
| commit | 736da74ebae173f57823d66d40974d6a7bc0f434 (patch) | |
| tree | 074a2b96e9f4704eb74895f390c8fffc2519990c | |
| parent | 8ad01fc6e78da7c907568266a6fb5c17b627af3b (diff) | |
| download | puzzles-736da74ebae173f57823d66d40974d6a7bc0f434.zip puzzles-736da74ebae173f57823d66d40974d6a7bc0f434.tar.gz puzzles-736da74ebae173f57823d66d40974d6a7bc0f434.tar.bz2 puzzles-736da74ebae173f57823d66d40974d6a7bc0f434.tar.xz | |
Remove strange punctuation.
[originally from svn r8199]
| -rw-r--r-- | devel.but | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -170,7 +170,7 @@ other miscellaneous functions. All of these are documented in There are a number of function call interfaces within Puzzles, and this guide will discuss each one in a chapter of its own. After -that, (\k{writing}) discusses how to design new games, with some +that, \k{writing} discusses how to design new games, with some general design thoughts and tips. \C{backend} Interface to the back end |