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| author | Kevin Lyles <kevinlyles@gmail.com> | 2015-05-03 12:40:14 -0500 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2015-05-11 10:14:44 +0100 |
| commit | 7cf1e1f83ec8242372d330581a14276b3667468c (patch) | |
| tree | f395c71dc8b7cc0fc76a4329bb3bd1e329d7c912 | |
| parent | 52a0f3c32af1861ceda910722549115f8a2b1cae (diff) | |
| download | puzzles-7cf1e1f83ec8242372d330581a14276b3667468c.zip puzzles-7cf1e1f83ec8242372d330581a14276b3667468c.tar.gz puzzles-7cf1e1f83ec8242372d330581a14276b3667468c.tar.bz2 puzzles-7cf1e1f83ec8242372d330581a14276b3667468c.tar.xz | |
Fixed a typo in a comment
| -rw-r--r-- | galaxies.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2823,7 +2823,7 @@ static game_state *execute_move(const game_state *state, const char *move) maskf = F_DOT | F_DOT_BLACK; /* if we clicked 'white dot': * white --> empty, empty --> white, black --> white. - * if we clicker 'black dot': + * if we clicked 'black dot': * black --> empty, empty --> black, white --> black. */ if (currf & maskf) { |