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| author | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-11 23:51:06 +0100 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-13 16:44:24 +0100 |
| commit | 7e7545cb56cf44aa42582561a2b134ae6cbb633b (patch) | |
| tree | 6efc8f2b6ff138bdc79d5c2456db70fd442108fe | |
| parent | f13fbf2285b1731dcc592f5a657dcbda2bbf3a02 (diff) | |
| download | puzzles-7e7545cb56cf44aa42582561a2b134ae6cbb633b.zip puzzles-7e7545cb56cf44aa42582561a2b134ae6cbb633b.tar.gz puzzles-7e7545cb56cf44aa42582561a2b134ae6cbb633b.tar.bz2 puzzles-7e7545cb56cf44aa42582561a2b134ae6cbb633b.tar.xz | |
Slant: use new move_cursor() features
| -rw-r--r-- | slant.c | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -1739,9 +1739,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, action = (button == CURSOR_SELECT2) ? ANTICLOCKWISE : CLOCKWISE; } else if (IS_CURSOR_MOVE(button)) { - move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, false, NULL); - ui->cur_visible = true; - return MOVE_UI_UPDATE; + return move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, false, &ui->cur_visible); } else if (button == '\\' || button == '\b' || button == '/') { int x = ui->cur_x, y = ui->cur_y; if (button == ("\\" "\b" "/")[state->soln[y*w + x] + 1]) |