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authorBen Harris <bjh21@bjh21.me.uk>2023-08-09 23:24:39 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-08-13 16:44:24 +0100
commit995bcef981c0495df3e43d1025339dc5991f92d9 (patch)
tree0bb5ff068f8998abc37fad71a85d45e8c81d43b5
parent4e724b25c276ec84ce5c95041c0cb3c0256fa388 (diff)
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Galaxies: use new move_cursor() features
-rw-r--r--galaxies.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/galaxies.c b/galaxies.c
index c56b07a..8859917 100644
--- a/galaxies.c
+++ b/galaxies.c
@@ -3021,16 +3021,15 @@ static char *interpret_move(const game_state *state, game_ui *ui,
else
return MOVE_UI_UPDATE;
} else if (IS_CURSOR_MOVE(button)) {
- move_cursor(button, &ui->cur_x, &ui->cur_y, state->sx-1, state->sy-1,
- false, NULL);
- if (ui->cur_x < 1) ui->cur_x = 1;
- if (ui->cur_y < 1) ui->cur_y = 1;
- ui->cur_visible = true;
+ int cx = ui->cur_x - 1, cy = ui->cur_y - 1;
+ char *ret = move_cursor(button, &cx, &cy, state->sx-2, state->sy-2,
+ false, &ui->cur_visible);
+ ui->cur_x = cx + 1, ui->cur_y = cy + 1;
if (ui->dragging) {
ui->dx = SCOORD(ui->cur_x);
ui->dy = SCOORD(ui->cur_y);
}
- return MOVE_UI_UPDATE;
+ return ret;
} else if (IS_CURSOR_SELECT(button)) {
if (!ui->cur_visible) {
ui->cur_visible = true;