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| author | Jonas Kölker <jonaskoelker@yahoo.com> | 2015-09-21 16:24:10 +0200 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2015-10-03 16:58:05 +0100 |
| commit | 9b1b7e0f3a6858da2bdd3d855a1a9c2801122f30 (patch) | |
| tree | 4cefff59422e455238361cbae90c1cf239993106 | |
| parent | 1380b55b5b9b5a841f3375f6c3f614105f1b6884 (diff) | |
| download | puzzles-9b1b7e0f3a6858da2bdd3d855a1a9c2801122f30.zip puzzles-9b1b7e0f3a6858da2bdd3d855a1a9c2801122f30.tar.gz puzzles-9b1b7e0f3a6858da2bdd3d855a1a9c2801122f30.tar.bz2 puzzles-9b1b7e0f3a6858da2bdd3d855a1a9c2801122f30.tar.xz | |
Don't overallocate colour memory in Loopy.
| -rw-r--r-- | loopy.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -850,7 +850,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds, static float *game_colours(frontend *fe, int *ncolours) { - float *ret = snewn(4 * NCOLOURS, float); + float *ret = snewn(3 * NCOLOURS, float); frontend_default_colour(fe, &ret[COL_BACKGROUND * 3]); |