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| author | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2005-05-04 13:17:45 +0000 |
|---|---|---|
| committer | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2005-05-04 13:17:45 +0000 |
| commit | b35bedd60c87e362f2dd59760aa8bf340fa3b428 (patch) | |
| tree | d12c6999ce91c7019f7a78fe27a076bef030ebb5 | |
| parent | 262118324645da482747ef6c319fc428a40eb716 (diff) | |
| download | puzzles-b35bedd60c87e362f2dd59760aa8bf340fa3b428.zip puzzles-b35bedd60c87e362f2dd59760aa8bf340fa3b428.tar.gz puzzles-b35bedd60c87e362f2dd59760aa8bf340fa3b428.tar.bz2 puzzles-b35bedd60c87e362f2dd59760aa8bf340fa3b428.tar.xz | |
Fix outdated comment
[originally from svn r5744]
| -rw-r--r-- | twiddle.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -763,7 +763,7 @@ static void draw_tile(frontend *fe, game_state *state, int x, int y, } /* - * Next, the colour bars for orientation. + * Next, the triangles for orientation. */ if (state->orientable) { int xdx, xdy, ydx, ydy; |