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| author | Simon Tatham <anakin@pobox.com> | 2005-08-04 17:08:26 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-08-04 17:08:26 +0000 |
| commit | dc74c8b93d2aad45048cc0264c816d03d3e0ce15 (patch) | |
| tree | b7e1763e01d94736ba4f5233915952c6a1920b43 | |
| parent | 2e214d740cc9ea2c8061713b0d944f1f29374206 (diff) | |
| download | puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.zip puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.tar.gz puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.tar.bz2 puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.tar.xz | |
Patch from James H: tinker with the presets on SLOW_SYSTEMs.
[originally from svn r6162]
| -rw-r--r-- | samegame.c | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -149,7 +149,11 @@ static game_params *default_params(void) static const struct game_params samegame_presets[] = { { 5, 5, 3, 2, TRUE }, { 10, 5, 3, 2, TRUE }, +#ifdef SLOW_SYSTEM + { 10, 10, 3, 2, TRUE }, +#else { 15, 10, 3, 2, TRUE }, +#endif { 15, 10, 4, 2, TRUE }, { 20, 15, 4, 2, TRUE } }; |