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| author | Simon Tatham <anakin@pobox.com> | 2005-07-04 19:53:36 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-04 19:53:36 +0000 |
| commit | eab3699a64e4d96b9819b7c84909c1b4c79fce2a (patch) | |
| tree | e66ff7f5589ddc19906f3ea14c7c016fc652a6af | |
| parent | 97e93dbfff96e79fb7d5b7f6ae085084c63a9179 (diff) | |
| download | puzzles-eab3699a64e4d96b9819b7c84909c1b4c79fce2a.zip puzzles-eab3699a64e4d96b9819b7c84909c1b4c79fce2a.tar.gz puzzles-eab3699a64e4d96b9819b7c84909c1b4c79fce2a.tar.bz2 puzzles-eab3699a64e4d96b9819b7c84909c1b4c79fce2a.tar.xz | |
Documentation for Pegs.
[originally from svn r6053]
| -rw-r--r-- | puzzles.but | 48 |
1 files changed, 47 insertions, 1 deletions
diff --git a/puzzles.but b/puzzles.but index 57dc3b5..029a9fa 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1110,7 +1110,7 @@ If you correctly position all the pegs the solution will be displayed below; if you run out of guesses (or select \q{Solve...}) the solution will also be revealed. -\H{guess-parameters} \I{parameters, for guess}Guess parameters +\H{guess-parameters} \I{parameters, for Guess}Guess parameters These parameters are available from the \q{Custom...} option on the \q{Type} menu. The default game matches the parameters for the @@ -1145,6 +1145,52 @@ this increases the search space (making things harder), and is turned on by default. +\C{pegs} \i{Pegs} + +\cfg{winhelp-topic}{games.pegs} + +A number of pegs are placed in holes on a board. You can remove a +peg by jumping an adjacent peg over it to a vacant hole on the other +side. Your aim is to remove all but one of the pegs initially +present. + +This game, best known as \q{Peg Solitaire}, is possibly one of the +oldest puzzle games still commonly known. + +\H{pegs-controls} \i{Pegs controls} + +\IM{Pegs controls} controls, for Pegs + +To move a peg, drag it with the mouse from its current position to +its final position. If the final position is exactly two holes away +from the initial position, is currently unoccupied by a peg, and +there is a peg in the intervening square, the move will be permitted +and the intervening peg will be removed. + +Vacant spaces which you can move a peg into are marked with holes. A +space with no peg and no hole is not available for moving at all: it +is an obstacle which you must work around. + + +\H{pegs-parameters} \I{parameters, for Pegs}Pegs parameters + +These parameters are available from the \q{Custom...} option on the +\q{Type} menu. + +\dt \e{Width}, \e{Height} + +\dd Size of grid in holes. + +\dt \e{Board type} + +\dd Controls whether you are given a board of a standard shape or a +randomly generated shape. The two standard shapes currently +supported are \q{Cross} and \q{Octagon} (also commonly known as the +English and European traditional board layouts respectively). +Selecting \q{Random} will give you a different board shape every +time (but always one that is known to have a solution). + + \A{licence} \I{MIT licence}\ii{Licence} This software is \i{copyright} 2004-2005 Simon Tatham. |