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| author | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2006-10-29 17:40:45 +0000 |
|---|---|---|
| committer | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2006-10-29 17:40:45 +0000 |
| commit | fe4fd0ebc5eddb411d1d3dd521ef462799705e00 (patch) | |
| tree | 63d32fc56c4dea83aaf2bcbe4cce31a1842d3756 | |
| parent | b3364419daf57fb508b907b3365d34d312fc7b07 (diff) | |
| download | puzzles-fe4fd0ebc5eddb411d1d3dd521ef462799705e00.zip puzzles-fe4fd0ebc5eddb411d1d3dd521ef462799705e00.tar.gz puzzles-fe4fd0ebc5eddb411d1d3dd521ef462799705e00.tar.bz2 puzzles-fe4fd0ebc5eddb411d1d3dd521ef462799705e00.tar.xz | |
Minimal (i.e., lame) update to Loopy documentation to match reality -- it's
been wrong since r6299.
[originally from svn r6884]
[r6299 == c389f623f66fe5296f7ef5c66d88884607b82cff]
| -rw-r--r-- | puzzles.but | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/puzzles.but b/puzzles.but index 49fe280..4e67a2a 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1807,20 +1807,11 @@ These parameters are available from the \q{Custom...} option on the \dd Size of grid in squares. -\dt \e{Recursion depth} - -\dd Determines how much guesswork and backtracking you will need to -do to solve the puzzle. When this is set to zero (as it is for all -of the \q{Easy} options in the menu), you should always be able to -deduce the state of an edge without having to guess. If you increase -it, you will have to guess more and more. - -\lcont{ - -Setting a high value for this option is liable to consume a lot of -CPU time and memory. Be warned! +\dt \e{Difficulty} -} +\dd Controls the difficulty of the generated puzzle. +\#{FIXME: what distinguishes Easy, Medium, and Hard? In particular, +when are backtracking/guesswork required, if ever?} \C{inertia} \i{Inertia} |