diff options
| author | Simon Tatham <anakin@pobox.com> | 2021-03-31 18:44:44 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2021-03-31 18:44:44 +0100 |
| commit | 306fab356e357ef13578667b476abce706a55203 (patch) | |
| tree | ef4707e95236af0ad2e2d32280fd99d24f9fd1a6 /Buildscr | |
| parent | 76aa9619c07bc1a62fafa99e14dbd187ea9aa565 (diff) | |
| download | puzzles-306fab356e357ef13578667b476abce706a55203.zip puzzles-306fab356e357ef13578667b476abce706a55203.tar.gz puzzles-306fab356e357ef13578667b476abce706a55203.tar.bz2 puzzles-306fab356e357ef13578667b476abce706a55203.tar.xz | |
Stop automatically adding warning flags and -Werror.
It's better to be lax for normal users trying to build the puzzles
from source to actually run them. That way, warning changes in some
particular compiler I haven't seen yet won't break the build.
Instead, I've invented a cmake setting -DSTRICT=ON which turns on all
those flags. So I can build with them myself, to ensure the code is as
portable as possible. And that flag is set in Buildscr, so that my
official builds won't complete until that warning mode is satisfied.
Diffstat (limited to 'Buildscr')
| -rw-r--r-- | Buildscr | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -26,7 +26,11 @@ in puzzles do perl -i -pe 's/Unidentified build/$(Version)/' osx/Info.plist ifneq "$(NOICONS)" yes then # Run enough of a native Unix build to produce the various icons. - in . do cmake -B build-icons puzzles + # This also checks that the build completes in 'strict' mode (with + # lots of warnings and -Werror), and triggers a build failure if + # not. + in . do cmake -B build-icons puzzles -DSTRICT=ON + in build-icons do make -j$(nproc) in build-icons do make -j$(nproc) icons VERBOSE=1 # Copy the C icon files into the icons source subdirectory, for the |