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| author | Simon Tatham <anakin@pobox.com> | 2014-09-24 10:33:22 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2014-09-24 10:33:22 +0000 |
| commit | 64ceaf03b302d991f7d4fa5cf207f556d66f5352 (patch) | |
| tree | e190bbfae407cddd2e950aa2113bc0222aad1a8e /Buildscr | |
| parent | 2ebbdbf2a567c73d75af4f0e04f4f42bfe6d3530 (diff) | |
| download | puzzles-64ceaf03b302d991f7d4fa5cf207f556d66f5352.zip puzzles-64ceaf03b302d991f7d4fa5cf207f556d66f5352.tar.gz puzzles-64ceaf03b302d991f7d4fa5cf207f556d66f5352.tar.bz2 puzzles-64ceaf03b302d991f7d4fa5cf207f556d66f5352.tar.xz | |
Remove the MD5-based manifest file system.
A long time ago, it seemed like a good idea to arrange that binaries
of my puzzles would automatically cease to identify themselves as a
particular upstream version number if any changes were made to the
source code, so that if someone made a local tweak and distributed the
result then I wouldn't get blamed for the results. Since then I've
decided the whole idea is more trouble than it's worth, so I'm
retiring it completely.
[originally from svn r10264]
Diffstat (limited to 'Buildscr')
| -rw-r--r-- | Buildscr | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -14,6 +14,10 @@ in puzzles do rm configure.ac~ in puzzles do perl -e 'print "\n\\versionid Simon Tatham'\''s Portable Puzzle Collection, version $$ARGV[0]\n"' $(Version) >> puzzles.but in puzzles do perl -e 'print "\n\\versionid Simon Tatham'\''s Portable Puzzle Collection, version $$ARGV[0]\n"' $(Version) >> devel.but +# Write out a version.h that contains the real version number. +in puzzles do echo '/* Generated by automated build script */' > version.h +in puzzles do echo '$#define VER "Version $(Version)"' >> version.h + # First build some local binaries, to run the icon build. in puzzles do perl mkfiles.pl -U in puzzles do make |