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| author | Simon Tatham <anakin@pobox.com> | 2007-02-27 20:52:03 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2007-02-27 20:52:03 +0000 |
| commit | e73570451403c0bbc22d231d6f16cd5afab1524e (patch) | |
| tree | 46b55c7f12e0b5a33f7c5c7a71f162bfd0457bc6 /CHECKLST.txt | |
| parent | 1dc3ce6d90c75f1a6b2e19cdaf5a3c0f92aaac05 (diff) | |
| download | puzzles-e73570451403c0bbc22d231d6f16cd5afab1524e.zip puzzles-e73570451403c0bbc22d231d6f16cd5afab1524e.tar.gz puzzles-e73570451403c0bbc22d231d6f16cd5afab1524e.tar.bz2 puzzles-e73570451403c0bbc22d231d6f16cd5afab1524e.tar.xz | |
Another thing to watch out for when adding new puzzles.
[originally from svn r7340]
Diffstat (limited to 'CHECKLST.txt')
| -rw-r--r-- | CHECKLST.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/CHECKLST.txt b/CHECKLST.txt index febfc79..8b33943 100644 --- a/CHECKLST.txt +++ b/CHECKLST.txt @@ -36,6 +36,10 @@ Make sure there's a Windows help topic name defined in puzzles.but, and that it's referenced by the help topic field in the game structure in the source file. +Make sure the puzzle works on PocketPC. At the very least, check +that it specifies REQUIRE_RBUTTON and/or REQUIRE_NUMPAD as +appropriate; but better, actually test it on the emulator. + Add the new Unix binary name, and the names of any auxiliary solver binaries, to the svn:ignore property. |