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authorSimon Tatham <anakin@pobox.com>2009-02-05 19:25:44 +0000
committerSimon Tatham <anakin@pobox.com>2009-02-05 19:25:44 +0000
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Lee Dowling points out that duplicating the entire grid data
structure in every game_state is terribly wasteful. Move all the constant bits of it (i.e. everything except the per-square 'blue' flag) into a ref-counted shared structure. [originally from svn r8444]
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