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| author | Simon Tatham <anakin@pobox.com> | 2010-02-16 15:13:28 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2010-02-16 15:13:28 +0000 |
| commit | 2887a1da69c8d075ab99c6515479158c32072517 (patch) | |
| tree | a2997dc343b5662e049e5134fc7401790b67aa27 /PuzzleApplet.java | |
| parent | b39f9dfb99e1a93aec7a372ce0bf39678d12fd9e (diff) | |
| download | puzzles-2887a1da69c8d075ab99c6515479158c32072517.zip puzzles-2887a1da69c8d075ab99c6515479158c32072517.tar.gz puzzles-2887a1da69c8d075ab99c6515479158c32072517.tar.bz2 puzzles-2887a1da69c8d075ab99c6515479158c32072517.tar.xz | |
'Fix' an assertion failure during play: accidentally connecting a
long chain to a square numbered so low that the start of the chain
would have to go into negative numbers should not crash the game,
particularly when it happens as a momentary in-passing illustration.
I've fixed it for the moment just by removing the assertion. There's
probably a better fix which causes something less strange to happen
to the display as a result.
[originally from svn r8867]
Diffstat (limited to 'PuzzleApplet.java')
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