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| author | Simon Tatham <anakin@pobox.com> | 2007-08-18 13:30:13 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2007-08-18 13:30:13 +0000 |
| commit | 4c1e3ca7cbefda5d25b26c83c9767c81682f5478 (patch) | |
| tree | c418ea37b3f8e499b716cbc750d02192c272a3ae /PuzzleApplet.java | |
| parent | 333d57bf6ec7def6fa78215a71a2d05476167fc1 (diff) | |
| download | puzzles-4c1e3ca7cbefda5d25b26c83c9767c81682f5478.zip puzzles-4c1e3ca7cbefda5d25b26c83c9767c81682f5478.tar.gz puzzles-4c1e3ca7cbefda5d25b26c83c9767c81682f5478.tar.bz2 puzzles-4c1e3ca7cbefda5d25b26c83c9767c81682f5478.tar.xz | |
Allow a 1-omino to be completely destroyed and recreated in an
arbitrary unclaimed square. This cures the most common cause of
generation failures (covering a large area in dominoes was the most
difficult case, and would fail even if the large area was 1xn!); the
failure rate is now sufficiently low under all circumstances I've
found that I'm willing to just loop until I get a success.
[originally from svn r7693]
Diffstat (limited to 'PuzzleApplet.java')
0 files changed, 0 insertions, 0 deletions