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authorSimon Tatham <anakin@pobox.com>2012-04-06 12:34:34 +0000
committerSimon Tatham <anakin@pobox.com>2012-04-06 12:34:34 +0000
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Error checking in Pattern, which was until now the only remaining game
that _ought_ to have it but did not. I've tried to implement it before and found that the most obvious approach was so effective as to constitute a spoiler, so this is a deliberately weakened approach which in a bit of play-testing seems to be a more sensible balance. It won't necessarily tell you at the very instant you put a foot wrong, but it will at least ensure that (my usual minimum standard) once you've filled in the whole grid you will either have seen a victory flash, or an error indicator showing you why not. [originally from svn r9445]
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