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authorSimon Tatham <anakin@pobox.com>2013-01-19 18:56:06 +0000
committerSimon Tatham <anakin@pobox.com>2013-01-19 18:56:06 +0000
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Bring Pearl's game-completion handling in line with my usual practice:
the 'completed' flag is not reset if you make a new move transforming a solved game into an unsolved state, so the game won't flash again if you manually erase and redraw a line segment (though it still will if you undo and redo past the first solved state in the undo history). [originally from svn r9750]
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