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| author | Ben Harris <bjh21@bjh21.me.uk> | 2022-12-31 09:28:54 +0000 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2022-12-31 16:18:53 +0000 |
| commit | f63810fbc89158d5637e4f554436c80140569024 (patch) | |
| tree | 4faf15ce6217d9b1454d76650e11fb7ae7fa90e2 /PuzzleApplet.java | |
| parent | 0363e9e7fd49a240a39794904d38d4738f7c9d2a (diff) | |
| download | puzzles-f63810fbc89158d5637e4f554436c80140569024.zip puzzles-f63810fbc89158d5637e4f554436c80140569024.tar.gz puzzles-f63810fbc89158d5637e4f554436c80140569024.tar.bz2 puzzles-f63810fbc89158d5637e4f554436c80140569024.tar.xz | |
Don't use Null Game's extra source files for all GUI programs
All the not-quite-puzzle GUI programs (only galaxieseditor at this
point) were using the extra source files from Null Game, presumably as a
convenient way of asking not to have an icon on platforms where icons
are provided as extra source files. Unfortunately, this all went wrong
if Null Game did have a save file for an icon, causing CMake to complain
about multiple definitions of a target.
Now these programs look for extra files under their own names, which
will work just as well since those have no save files to generate icons
from either.
Diffstat (limited to 'PuzzleApplet.java')
0 files changed, 0 insertions, 0 deletions