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authorSimon Tatham <anakin@pobox.com>2004-04-29 08:37:19 +0000
committerSimon Tatham <anakin@pobox.com>2004-04-29 08:37:19 +0000
commit443310b94ce4bd6b6f356f67596582a704305f48 (patch)
treef237ddadb78006aa5154e2ae591b31386586635f /Recipe
parentd396382abd7a00e64d45894d06cdeeb668b3808e (diff)
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Add a template file defining the null game.
[originally from svn r4169]
Diffstat (limited to 'Recipe')
-rw-r--r--Recipe11
1 files changed, 11 insertions, 0 deletions
diff --git a/Recipe b/Recipe
index 41962bb..52b6a76 100644
--- a/Recipe
+++ b/Recipe
@@ -21,3 +21,14 @@ cube : [X] gtk COMMON cube
net : [G] WINDOWS COMMON NET
cube : [G] WINDOWS COMMON cube
+
+# The `nullgame' source file is a largely blank one, which contains
+# all the correct function definitions to compile and link, but
+# which defines the null game in which nothing is ever drawn and
+# there are no valid moves. Its main purpose is to act as a
+# template for writing new game definition source files. I include
+# it in the Makefile because it will be worse than useless if it
+# ever fails to compile, so it's important that it should actually
+# be built on a regular basis.
+nullgame : [X] gtk COMMON nullgame
+nullgame : [G] WINDOWS COMMON nullgame