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| author | Simon Tatham <anakin@pobox.com> | 2005-06-17 18:54:58 +0000 |
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| committer | Simon Tatham <anakin@pobox.com> | 2005-06-17 18:54:58 +0000 |
| commit | f01f82105e5feb2586a2ca257947d76e9b982d04 (patch) | |
| tree | f1a99cc46e8a333c750616969d740dd540f0f44b /Recipe | |
| parent | 32111ef901daba8b9168736f9a52bec8f6e95c98 (diff) | |
| download | puzzles-f01f82105e5feb2586a2ca257947d76e9b982d04.zip puzzles-f01f82105e5feb2586a2ca257947d76e9b982d04.tar.gz puzzles-f01f82105e5feb2586a2ca257947d76e9b982d04.tar.bz2 puzzles-f01f82105e5feb2586a2ca257947d76e9b982d04.tar.xz | |
Infrastructure change which I've been thinking about for a while:
the back end function solve_game() now takes the _current_
game_state in addition to the initial one.
[originally from svn r5969]
Diffstat (limited to 'Recipe')
0 files changed, 0 insertions, 0 deletions