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| author | Simon Tatham <anakin@pobox.com> | 2010-02-24 19:30:03 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2010-02-24 19:30:03 +0000 |
| commit | d437253eca0341b5bcf6b459483ecd2cc6066164 (patch) | |
| tree | 1de175d1850936fd8005b04f9cba928257c660b8 /blackbox.c | |
| parent | b4ca687c02d8c17b3b89c3896f17add12038d564 (diff) | |
| download | puzzles-d437253eca0341b5bcf6b459483ecd2cc6066164.zip puzzles-d437253eca0341b5bcf6b459483ecd2cc6066164.tar.gz puzzles-d437253eca0341b5bcf6b459483ecd2cc6066164.tar.bz2 puzzles-d437253eca0341b5bcf6b459483ecd2cc6066164.tar.xz | |
Another w/h transposition typo.
[originally from svn r8887]
Diffstat (limited to 'blackbox.c')
| -rw-r--r-- | blackbox.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -555,7 +555,7 @@ static int isball(game_state *state, int gx, int gy, int direction, int lookwher debug(("isball, new (%d, %d)\n", gx, gy)); /* if we're off the grid (into the firing range) there's never a ball. */ - if (gx < 1 || gy < 1 || gx > state->h || gy > state->w) + if (gx < 1 || gy < 1 || gx > state->w || gy > state->h) return 0; if (GRID(state, gx,gy) & BALL_CORRECT) |