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authorSimon Tatham <anakin@pobox.com>2021-05-23 10:01:06 +0100
committerSimon Tatham <anakin@pobox.com>2021-05-25 10:45:40 +0100
commitd5b53853aad6c3bbfe255c063c045e7986de33ad (patch)
tree3bbc687c667fb1b3ceb196d3312e1690c603b92d /cmake/platforms/nestedvm.cmake
parentb54702168b5c0759604302f198d85bc28af40feb (diff)
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Permit building GUI helper tools.
These look like puzzles, in that they link against a frontend and provide the usual 'struct game', but they don't count as a puzzle for purposes of shipping, or even having to have descriptions and icons. There's one of these buried in the code already under an ifdef, which I'll re-enable in the next commit.
Diffstat (limited to 'cmake/platforms/nestedvm.cmake')
-rw-r--r--cmake/platforms/nestedvm.cmake5
1 files changed, 4 insertions, 1 deletions
diff --git a/cmake/platforms/nestedvm.cmake b/cmake/platforms/nestedvm.cmake
index 6862896..3f768a4 100644
--- a/cmake/platforms/nestedvm.cmake
+++ b/cmake/platforms/nestedvm.cmake
@@ -15,7 +15,7 @@ function(get_platform_puzzle_extra_source_files OUTVAR NAME)
set(${OUTVAR} PARENT_SCOPE)
endfunction()
-function(set_platform_puzzle_target_properties NAME TARGET)
+function(set_platform_gui_target_properties TARGET)
set(build_subdir ${CMAKE_CURRENT_BINARY_DIR}/${TARGET}-tmp)
add_custom_command(OUTPUT ${build_subdir}
@@ -56,5 +56,8 @@ function(set_platform_puzzle_target_properties NAME TARGET)
${build_subdir}/PuzzleEngine.class)
endfunction()
+function(set_platform_puzzle_target_properties NAME TARGET)
+endfunction()
+
function(build_platform_extras)
endfunction()