aboutsummaryrefslogtreecommitdiff
path: root/cmake/platforms/windows.cmake
diff options
context:
space:
mode:
authorSimon Tatham <anakin@pobox.com>2021-05-23 10:01:06 +0100
committerSimon Tatham <anakin@pobox.com>2021-05-25 10:45:40 +0100
commitd5b53853aad6c3bbfe255c063c045e7986de33ad (patch)
tree3bbc687c667fb1b3ceb196d3312e1690c603b92d /cmake/platforms/windows.cmake
parentb54702168b5c0759604302f198d85bc28af40feb (diff)
downloadpuzzles-d5b53853aad6c3bbfe255c063c045e7986de33ad.zip
puzzles-d5b53853aad6c3bbfe255c063c045e7986de33ad.tar.gz
puzzles-d5b53853aad6c3bbfe255c063c045e7986de33ad.tar.bz2
puzzles-d5b53853aad6c3bbfe255c063c045e7986de33ad.tar.xz
Permit building GUI helper tools.
These look like puzzles, in that they link against a frontend and provide the usual 'struct game', but they don't count as a puzzle for purposes of shipping, or even having to have descriptions and icons. There's one of these buried in the code already under an ifdef, which I'll re-enable in the next commit.
Diffstat (limited to 'cmake/platforms/windows.cmake')
-rw-r--r--cmake/platforms/windows.cmake5
1 files changed, 4 insertions, 1 deletions
diff --git a/cmake/platforms/windows.cmake b/cmake/platforms/windows.cmake
index 377b05d..d4b9092 100644
--- a/cmake/platforms/windows.cmake
+++ b/cmake/platforms/windows.cmake
@@ -37,11 +37,14 @@ function(get_platform_puzzle_extra_source_files OUTVAR NAME)
set(${OUTVAR} ${CMAKE_SOURCE_DIR}/puzzles.rc PARENT_SCOPE)
endfunction()
+function(set_platform_gui_target_properties TARGET)
+ set_target_properties(${TARGET} PROPERTIES WIN32_EXECUTABLE ON)
+endfunction()
+
function(set_platform_puzzle_target_properties NAME TARGET)
if(DEFINED ICO_DIR AND EXISTS ${ICO_DIR}/${NAME}.ico)
target_compile_definitions(${TARGET} PRIVATE ICON_FILE=\"${ICO_DIR}/${NAME}.ico\")
endif()
- set_target_properties(${TARGET} PROPERTIES WIN32_EXECUTABLE ON)
endfunction()
function(build_platform_extras)