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authorBen Harris <bjh21@bjh21.me.uk>2023-02-20 00:28:42 +0000
committerBen Harris <bjh21@bjh21.me.uk>2023-02-20 00:28:42 +0000
commit1880feb442c4b2d73137b02c8dc58f8d38f4e16a (patch)
treea4c7d2607777156b1b95dd319ba4aa11e67e416b /cmake/setup.cmake
parent1470c9530b1cff33d11170b9b891d94be62c4194 (diff)
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Support multiple COMPILE_DEFINITIONS for a program
Despite the name, COMPILE_DEFINITIONS was only ever used to set a single definition, and as far as I can tell that's all it could do even when I tried to put them in a single word separated by semicolons. Turning COMPILE_DEFINITIONS into a multi-valued argument seems to make it work much better.
Diffstat (limited to 'cmake/setup.cmake')
-rw-r--r--cmake/setup.cmake4
1 files changed, 2 insertions, 2 deletions
diff --git a/cmake/setup.cmake b/cmake/setup.cmake
index ea8d1bf..4008030 100644
--- a/cmake/setup.cmake
+++ b/cmake/setup.cmake
@@ -115,7 +115,7 @@ endfunction()
# a command-line helper tool.
function(cliprogram NAME)
cmake_parse_arguments(OPT
- "" "COMPILE_DEFINITIONS" "" ${ARGN})
+ "" "" "COMPILE_DEFINITIONS" ${ARGN})
if(build_cli_programs)
add_executable(${NAME} ${CMAKE_SOURCE_DIR}/nullfe.c
@@ -131,7 +131,7 @@ endfunction()
# the normal puzzle frontend.
function(guiprogram NAME)
cmake_parse_arguments(OPT
- "" "COMPILE_DEFINITIONS" "" ${ARGN})
+ "" "" "COMPILE_DEFINITIONS" ${ARGN})
if(build_gui_programs)
get_platform_puzzle_extra_source_files(extra_files ${NAME})