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authorBen Harris <bjh21@bjh21.me.uk>2023-04-06 09:23:16 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-04-06 23:05:52 +0100
commitb5f87e6175db229e3e84e054ce23a1194cc535e4 (patch)
treea0f5494fdac0566b893cd0184c972a2e055ad339 /cmake
parent3b9cafa09f783ccadda14d11fc8b73dc496368c0 (diff)
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js: set -s ENVIRONMENT=web in Emscripten
Puzzles only runs in Web browsers, so there's no need to include support for Node or (for now at least) running in a Web worker. This removes about 5 kiB of code from the boilerplate JavaScript.
Diffstat (limited to 'cmake')
-rw-r--r--cmake/platforms/emscripten.cmake1
1 files changed, 1 insertions, 0 deletions
diff --git a/cmake/platforms/emscripten.cmake b/cmake/platforms/emscripten.cmake
index 2ddb445..ac7a739 100644
--- a/cmake/platforms/emscripten.cmake
+++ b/cmake/platforms/emscripten.cmake
@@ -41,6 +41,7 @@ list(TRANSFORM emcc_export_list APPEND \")
string(JOIN "," emcc_export_string ${emcc_export_list})
set(CMAKE_C_LINK_FLAGS "\
-s ALLOW_MEMORY_GROWTH=1 \
+-s ENVIRONMENT=web \
-s EXPORTED_FUNCTIONS='[${emcc_export_string}]' \
-s EXPORTED_RUNTIME_METHODS='[cwrap]' \
-s STRICT_JS=1")