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authorSimon Tatham <anakin@pobox.com>2006-08-05 17:20:29 +0000
committerSimon Tatham <anakin@pobox.com>2006-08-05 17:20:29 +0000
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I'm sick of repeatedly adding and removing local changes to Recipe
when testing a new game, so here's a new architecture for the Recipe file. mkfiles.pl now supports several new features: - an `!include' directive, which accepts wildcards - += to append to an existing object group definition - the ability to divert output to an arbitrary file. So now each puzzle has a `.R' file containing a fragment of Recipe code describing that puzzle, and the central Recipe does `!include *.R' to construct the Makefiles. That way, I can keep as many experimental half-finished puzzles lying around my working directory as I like, and I won't have to keep reverting Recipe when I check in any other changes. As part of this change, list.c is no longer a version-controlled file; it's now constructed by mkfiles.pl, so that it too can take advantage of this mechanism. [originally from svn r6781]
Diffstat (limited to 'cube.R')
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diff --git a/cube.R b/cube.R
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+++ b/cube.R
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+# -*- makefile -*-
+
+cube : [X] GTK COMMON cube
+
+cube : [G] WINDOWS COMMON cube
+
+ALL += cube
+
+!begin gtk
+GAMES += cube
+!end
+
+!begin >list.c
+ A(cube) \
+!end