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| author | Simon Tatham <anakin@pobox.com> | 2008-09-13 18:29:20 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2008-09-13 18:29:20 +0000 |
| commit | 1d661ec46b8d7216bc6f2e34a4d6b9cc9fdc6f96 (patch) | |
| tree | 7d148a3d1d265a36957636faa3b5e7aba92bd1f9 /cube.c | |
| parent | 5ead207060a3e1f74ad6200fdf02934457394bc2 (diff) | |
| download | puzzles-1d661ec46b8d7216bc6f2e34a4d6b9cc9fdc6f96.zip puzzles-1d661ec46b8d7216bc6f2e34a4d6b9cc9fdc6f96.tar.gz puzzles-1d661ec46b8d7216bc6f2e34a4d6b9cc9fdc6f96.tar.bz2 puzzles-1d661ec46b8d7216bc6f2e34a4d6b9cc9fdc6f96.tar.xz | |
Patch from James H providing lots more paranoid casting. Also one
actual behaviour change: Untangle now permits dragging with the
right mouse button, which has exactly the same effect as it does
with the left. (Harmless on desktop platforms, but helpful when
"right-click" is achieved by press-and-hold; now the drag takes
place even if you hesitate first.)
[originally from svn r8177]
Diffstat (limited to 'cube.c')
| -rw-r--r-- | cube.c | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -1115,8 +1115,8 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, int cx, cy; double angle; - cx = state->squares[state->current].x * GRID_SCALE + ds->ox; - cy = state->squares[state->current].y * GRID_SCALE + ds->oy; + cx = (int)(state->squares[state->current].x * GRID_SCALE) + ds->ox; + cy = (int)(state->squares[state->current].y * GRID_SCALE) + ds->oy; if (x == cx && y == cy) return NULL; /* clicked in exact centre! */ @@ -1476,7 +1476,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds, { struct bbox bb = find_bbox(params); - ds->gridscale = tilesize; + ds->gridscale = (float)tilesize; ds->ox = (int)(-(bb.l - solids[params->solid]->border) * ds->gridscale); ds->oy = (int)(-(bb.u - solids[params->solid]->border) * ds->gridscale); } @@ -1503,7 +1503,8 @@ static game_drawstate *game_new_drawstate(drawing *dr, game_state *state) { struct game_drawstate *ds = snew(struct game_drawstate); - ds->ox = ds->oy = ds->gridscale = 0.0F;/* not decided yet */ + ds->ox = ds->oy = 0; + ds->gridscale = 0.0F; /* not decided yet */ return ds; } |