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authorSimon Tatham <anakin@pobox.com>2009-06-21 13:24:48 +0000
committerSimon Tatham <anakin@pobox.com>2009-06-21 13:24:48 +0000
commit4ecc4f92d8c385e5bfed23c99018571a28c9711b (patch)
tree99cb169f785c7fb350ca379e4299662e45cd61d8 /cube.c
parent0687980f0c3204d283848ba41761a7724e4a6168 (diff)
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Patch from Mark Wooding (though somewhat tampered with by me): have
Loopy mark LINE_NO grid edges with very faint lines, instead of leaving them totally undrawn. Helps in complex grid types where the line layout isn't entirely obvious to a player not already familiar with it. Disableable by setting LOOPY_FAINT_LINES=n in the environment, just in case anyone turns out to seriously dislike it. (You could probably disable it via LOOPY_COLOUR_6 too, but you'd have to know the exact shade of your background to get that right.) [originally from svn r8597]
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