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authorMichael Quevillon <m.quevil@gmail.com>2018-09-13 00:19:32 -0400
committerSimon Tatham <anakin@pobox.com>2018-09-13 09:11:33 +0100
commit55be8e50db2c103850c95db879c02cd945c36d5f (patch)
tree0f40ca014e732195c650f4461f1818c8245473da /cube.c
parent1db5961b8b0b9f55d8f56f1621f7e1c7041e9e9e (diff)
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cube.c: Prohibit unsolvable single row/column game
For cube games, the minimum for any dimension should be 2, as there is no net of the cube that is only one row/column. The previous logic would permit a 1x7 game (for example) that could never be solved.
Diffstat (limited to 'cube.c')
-rw-r--r--cube.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/cube.c b/cube.c
index 7491565..8b82719 100644
--- a/cube.c
+++ b/cube.c
@@ -543,8 +543,8 @@ static const char *validate_params(const game_params *params, int full)
return "Unrecognised solid type";
if (solids[params->solid]->order == 4) {
- if (params->d1 <= 0 || params->d2 <= 0)
- return "Both grid dimensions must be greater than zero";
+ if (params->d1 <= 1 || params->d2 <= 1)
+ return "Both grid dimensions must be greater than one";
} else {
if (params->d1 <= 0 && params->d2 <= 0)
return "At least one grid dimension must be greater than zero";