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| author | Simon Tatham <anakin@pobox.com> | 2004-04-28 17:46:04 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2004-04-28 17:46:04 +0000 |
| commit | 64e6afdeedcf3f22282524ebd36e3393736fed65 (patch) | |
| tree | 49fe5fe04ca98a0e2e93a7d1f94b800bbdf7b56e /cube.c | |
| parent | e96f53452ac06e6b533a30d4caad30dd0dbe46fb (diff) | |
| download | puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.zip puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.tar.gz puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.tar.bz2 puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.tar.xz | |
Have each game declare a name which is used for window titles etc.
[originally from svn r4167]
Diffstat (limited to 'cube.c')
| -rw-r--r-- | cube.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -10,6 +10,8 @@ #include "puzzles.h" +const char *const game_name = "Cube"; + #define MAXVERTICES 20 #define MAXFACES 20 #define MAXORDER 4 |