diff options
| author | Simon Tatham <anakin@pobox.com> | 2005-07-03 11:45:49 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-03 11:45:49 +0000 |
| commit | 85a29743ef113cd26448e4e4cd04c7a34ce4fdd1 (patch) | |
| tree | 8c7556cd00e18bfa8af09ea536fa8202aa2e7bb2 /cube.c | |
| parent | 64e114cce121e55f0f90cb5692c5020d917aa202 (diff) | |
| download | puzzles-85a29743ef113cd26448e4e4cd04c7a34ce4fdd1.zip puzzles-85a29743ef113cd26448e4e4cd04c7a34ce4fdd1.tar.gz puzzles-85a29743ef113cd26448e4e4cd04c7a34ce4fdd1.tar.bz2 puzzles-85a29743ef113cd26448e4e4cd04c7a34ce4fdd1.tar.xz | |
Allow game backends to use even special keystrokes such as N and Q;
they will only be processed as special by the midend if unwanted by
the backend. This causes 5x5 Solo to become just about playable,
because you can now click in a square and type `n'. However, typing
`n' when a square is not selected will revert to the normal
behaviour of starting a new game.
(This isn't particularly ideal, I know, but it's better than
nothing.)
[originally from svn r6048]
Diffstat (limited to 'cube.c')
0 files changed, 0 insertions, 0 deletions