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| author | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2005-05-26 13:40:38 +0000 |
|---|---|---|
| committer | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2005-05-26 13:40:38 +0000 |
| commit | 865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20 (patch) | |
| tree | 9944ed8b60fc7844d9c403168f1849756b5de61f /cube.c | |
| parent | a1be37343cfab49053396a3a70c7cca14d6f376f (diff) | |
| download | puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.zip puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.tar.gz puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.tar.bz2 puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.tar.xz | |
Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net.
(Adding modifier+cursors handling has had minor knock-on effects on the other
puzzles, so that they can continue to ignore modifiers.)
(An unfortunate side effect of this is some artifacts in exterior barrier
drawing; notably, a disconnected corner can now appear at the corner of the
grid under some circumstances. I haven't found a satisfactory way round
this yet.)
[originally from svn r5844]
Diffstat (limited to 'cube.c')
| -rw-r--r-- | cube.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -1013,6 +1013,8 @@ static game_state *make_move(game_state *from, game_ui *ui, int i, j, dest, mask; struct solid *poly; + button = button & (~MOD_MASK | MOD_NUM_KEYPAD); + /* * All moves are made with the cursor keys or numeric keypad. */ |