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authorSimon Tatham <anakin@pobox.com>2023-04-21 15:30:41 +0100
committerSimon Tatham <anakin@pobox.com>2023-04-21 16:18:04 +0100
commita4fca3286f3aa630a3641e50a8e1f44ab1504a29 (patch)
tree43ff6e5c34d83b607b4ac3bc42b886a300cbaa5d /cube.c
parentec2e2f37703e1da4bb097c27ae5e7f1fa368624b (diff)
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Pass a game_ui to compute_size, print_size and print.
I'm about to move some of the bodgy getenv-based options so that they become fields in game_ui. So these functions, which could previously access those options directly via getenv, will now need to be given a game_ui where they can look them up.
Diffstat (limited to 'cube.c')
-rw-r--r--cube.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/cube.c b/cube.c
index 0512746..41057fc 100644
--- a/cube.c
+++ b/cube.c
@@ -1489,7 +1489,7 @@ static struct bbox find_bbox(const game_params *params)
((int)(((bb).d - (bb).u + 2*(solid)->border) * gs))
static void game_compute_size(const game_params *params, int tilesize,
- int *x, int *y)
+ const game_ui *ui, int *x, int *y)
{
struct bbox bb = find_bbox(params);