diff options
| author | Simon Tatham <anakin@pobox.com> | 2005-05-01 11:07:13 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-05-01 11:07:13 +0000 |
| commit | e72931bfe27e7d7303a22717cce05721551f3e4a (patch) | |
| tree | 1a0a4541a77c49b85a4cd052694396ad7c1f8f77 /cube.c | |
| parent | 5649e20ef2f17d03ba1d5e0072617541aa880224 (diff) | |
| download | puzzles-e72931bfe27e7d7303a22717cce05721551f3e4a.zip puzzles-e72931bfe27e7d7303a22717cce05721551f3e4a.tar.gz puzzles-e72931bfe27e7d7303a22717cce05721551f3e4a.tar.bz2 puzzles-e72931bfe27e7d7303a22717cce05721551f3e4a.tar.xz | |
I can never remember what that `TRUE' means in the game structure
definitions, so let's move it so that it's just next to the
functions it relates to. This also opens the way for me to add more
booleans next to other functions without getting confused as to
which is which.
[originally from svn r5723]
Diffstat (limited to 'cube.c')
| -rw-r--r-- | cube.c | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -1531,15 +1531,14 @@ static int game_wants_statusbar(void) #endif const struct game thegame = { - "Cube", "games.cube", TRUE, + "Cube", "games.cube", default_params, game_fetch_preset, decode_params, encode_params, free_params, dup_params, - game_configure, - custom_params, + TRUE, game_configure, custom_params, validate_params, new_game_seed, validate_seed, |