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authorSimon Tatham <anakin@pobox.com>2009-02-22 12:05:38 +0000
committerSimon Tatham <anakin@pobox.com>2009-02-22 12:05:38 +0000
commit407f29c46f35910ce3d7ddd41f13e94213c2597e (patch)
treea276576d6d3161c345015f69447d474f5918a562 /drawing.c
parent9249f096192b0a50e607024bf04736ef0506b5ea (diff)
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Introduce some infrastructure to permit games' print functions to
draw dotted lines. No puzzle yet uses this, but one's about to. [originally from svn r8453]
Diffstat (limited to 'drawing.c')
-rw-r--r--drawing.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/drawing.c b/drawing.c
index b582b8f..26df1ff 100644
--- a/drawing.c
+++ b/drawing.c
@@ -283,3 +283,8 @@ void print_line_width(drawing *dr, int width)
*/
dr->api->line_width(dr->handle, (float)sqrt(dr->scale) * width);
}
+
+void print_line_dotted(drawing *dr, int dotted)
+{
+ dr->api->line_dotted(dr->handle, dotted);
+}