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| author | Ben Harris <bjh21@bjh21.me.uk> | 2022-11-07 23:02:06 +0000 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2022-11-08 10:27:02 +0000 |
| commit | ad9ee5a52470b864f6914ba9b5c2c9ae2d6ab072 (patch) | |
| tree | f265cb1b0cf504fa9542f1647e506a770bf0e837 /emcclib.js | |
| parent | e45cd43aaab7af014607b2578ec68a5bbec1b609 (diff) | |
| download | puzzles-ad9ee5a52470b864f6914ba9b5c2c9ae2d6ab072.zip puzzles-ad9ee5a52470b864f6914ba9b5c2c9ae2d6ab072.tar.gz puzzles-ad9ee5a52470b864f6914ba9b5c2c9ae2d6ab072.tar.bz2 puzzles-ad9ee5a52470b864f6914ba9b5c2c9ae2d6ab072.tar.xz | |
js: Move much of the handling of device pixel ratios to the mid-end
Now that the mid-end knows how to do it, we can remove some complexity
from the front end.
Diffstat (limited to 'emcclib.js')
| -rw-r--r-- | emcclib.js | 16 |
1 files changed, 0 insertions, 16 deletions
@@ -559,22 +559,6 @@ mergeInto(LibraryManager.library, { }, /* - * void js_canvas_set_nominal_size(); - * - * Set the nominal size of the puzzle to the current canvas size - * scaled to CSS pixels. This should be called whenever the - * canvas size is changed other than in response to a change of - * device pixel ratio. This nominal size will then be used at - * every change of device pixel ratio to calculate the new - * physical size of the canvas. - */ - js_canvas_set_nominal_size: function() { - var dpr = window.devicePixelRatio || 1; - nominal_width = onscreen_canvas.width / dpr; - nominal_height = onscreen_canvas.height / dpr; - }, - - /* * double js_get_device_pixel_ratio(); * * Return the current device pixel ratio. |