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authorBen Harris <bjh21@bjh21.me.uk>2022-11-13 00:15:00 +0000
committerBen Harris <bjh21@bjh21.me.uk>2022-11-13 00:15:00 +0000
commit5a225bf585ba302dbae1eca567b2070c67ea2981 (patch)
tree6daa8edb2575e78006d2254634ef52d0d205d7ad /emccpre.js
parent5a90dd9312ed2568d1d7f4b2f728614c29ee0f85 (diff)
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js: Substantially simplify timer code
The C code in the Emscripten front-end already keeps a timer_active variable to ensure that the timer can be activated only when it's inactive, and deactivated only when it's active. Adjusting the JavaScript side to rely on this makes the code much simpler. The only oddity is that it now requests a new animation frame before calling the callback so that it's ready to be cancelled if the callback decides to deactivate the timer.
Diffstat (limited to 'emccpre.js')
-rw-r--r--emccpre.js3
1 files changed, 1 insertions, 2 deletions
diff --git a/emccpre.js b/emccpre.js
index 16833f5..666d37d 100644
--- a/emccpre.js
+++ b/emccpre.js
@@ -90,8 +90,7 @@ var midpoint_test_str = "ABCDEFGHIKLMNOPRSTUVWXYZ0123456789";
var midpoint_cache = [];
// Variables used by js_activate_timer() and js_deactivate_timer().
-var timer = null;
-var timer_active = false;
+var timer;
var timer_reference;
// void timer_callback(double tplus);