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| author | Simon Tatham <anakin@pobox.com> | 2021-05-21 09:10:53 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2021-05-21 09:10:53 +0100 |
| commit | 19aa3a5d4b1a24c747826c6aeb3acaa5673d03b3 (patch) | |
| tree | a24e5d655f0b72f908fbbc6df994541bf0b0ac80 /findloop.c | |
| parent | b7124dc05e1a015b4b067a2b06e408c906146243 (diff) | |
| download | puzzles-19aa3a5d4b1a24c747826c6aeb3acaa5673d03b3.zip puzzles-19aa3a5d4b1a24c747826c6aeb3acaa5673d03b3.tar.gz puzzles-19aa3a5d4b1a24c747826c6aeb3acaa5673d03b3.tar.bz2 puzzles-19aa3a5d4b1a24c747826c6aeb3acaa5673d03b3.tar.xz | |
Remove leftover Windows CE cruft.
Thanks to Kaz Kylheku for pointing out that commit ff3e762fd007883
didn't do a complete job: I removed the code under '#ifdef _WIN32_WCE'
in windows.c, but missed sections under the same ifdef in puzzles.h
and puzzles.rc, together with an entire header file resource.h that
was only included by code under those ifdefs.
Diffstat (limited to 'findloop.c')
0 files changed, 0 insertions, 0 deletions