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| author | Asher Gordon <AsDaGo@posteo.net> | 2023-07-29 15:27:46 -0400 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2023-07-29 22:09:52 +0100 |
| commit | 3e7a6adce5887db04d26438da64fdc4de308f4da (patch) | |
| tree | 01e70bec252b016f8f68caac606d0263117dfa56 /findloop.c | |
| parent | 9e4e15fda22e0ed8e5c6ea671f17bd76ead0d317 (diff) | |
| download | puzzles-3e7a6adce5887db04d26438da64fdc4de308f4da.zip puzzles-3e7a6adce5887db04d26438da64fdc4de308f4da.tar.gz puzzles-3e7a6adce5887db04d26438da64fdc4de308f4da.tar.bz2 puzzles-3e7a6adce5887db04d26438da64fdc4de308f4da.tar.xz | |
midend_get_prefs: Don't free memory that we just copied elsewhere.
We were using free_cfg(be_prefs) after we copied be_prefs to
all_prefs, but we actually want to use sfree(be_prefs) since we don't
want to free each element that has been copied. None of the games so
far use string preferences, which is why they haven't been affected by
this bug.
Diffstat (limited to 'findloop.c')
0 files changed, 0 insertions, 0 deletions