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authorSimon Tatham <anakin@pobox.com>2020-02-26 06:03:35 +0000
committerSimon Tatham <anakin@pobox.com>2020-02-26 06:03:35 +0000
commitf8027fb2e0032b362621e7314ef0ac6cdc2b8577 (patch)
treeea20b9dfa8c29571eb57e82601e2dcca9ddde6e4 /findloop.c
parent79a5378b5adc46ee33ba34d55738f916fb8adfc9 (diff)
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Tracks: make solver return max difficulty used.
This should speed up game generation, because now we don't have to run the solver _twice_ whenever we want to check that the grid has exactly the intended difficulty. Instead, we can just run it once and check the max_diff output.
Diffstat (limited to 'findloop.c')
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