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authorSimon Tatham <anakin@pobox.com>2005-06-30 09:07:00 +0000
committerSimon Tatham <anakin@pobox.com>2005-06-30 09:07:00 +0000
commit118abb4fc9365807ad4174588eeb9aefda550415 (patch)
treeea53c5b0a1c8600912a8806ff08e356c0f95faab /flip.c
parent101324af67c5e7819849daeafb337dd4c1f45828 (diff)
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General robustness patch from James Harvey:
- most game_size() functions now work in doubles internally and round to nearest, meaning that they have less tendency to try to alter a size they returned happily from a previous call - couple of fiddly fixes (memory leaks, precautionary casts in printf argument lists) - midend_deserialise() now constructs an appropriate drawstate, which I can't think how I overlooked myself since I _thought_ I went through the entire midend structure field by field! [originally from svn r6041]
Diffstat (limited to 'flip.c')
-rw-r--r--flip.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/flip.c b/flip.c
index 4f78ec7..9ad3eb2 100644
--- a/flip.c
+++ b/flip.c
@@ -957,19 +957,19 @@ static game_state *execute_move(game_state *from, char *move)
static void game_size(game_params *params, game_drawstate *ds,
int *x, int *y, int expand)
{
- int tsx, tsy, ts;
+ double tsx, tsy, ts;
/*
* Each window dimension equals the tile size times one more
* than the grid dimension (the border is half the width of the
* tiles).
*/
- tsx = *x / (params->w + 1);
- tsy = *y / (params->h + 1);
+ tsx = (double)*x / ((double)params->w + 1.0);
+ tsy = (double)*y / ((double)params->h + 1);
ts = min(tsx, tsy);
if (expand)
- ds->tilesize = ts;
+ ds->tilesize = (int)(ts + 0.5);
else
- ds->tilesize = min(ts, PREFERRED_TILE_SIZE);
+ ds->tilesize = min((int)ts, PREFERRED_TILE_SIZE);
*x = TILE_SIZE * params->w + 2 * BORDER;
*y = TILE_SIZE * params->h + 2 * BORDER;