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authorBen Harris <bjh21@bjh21.me.uk>2023-06-04 18:42:58 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-06-11 00:33:27 +0100
commita9af3fda1d784c42d486a019a0a4e947f762af70 (patch)
tree8cb5d37274541dae804cd11d944feb41ffa1d40b /flip.c
parentb08c13f5f47a8541961fc150142523b061d3d9c6 (diff)
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Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
Diffstat (limited to 'flip.c')
-rw-r--r--flip.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/flip.c b/flip.c
index 1a24e81..c53d2b9 100644
--- a/flip.c
+++ b/flip.c
@@ -961,7 +961,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
tx = ui->cx; ty = ui->cy;
ui->cdraw = true;
}
- nullret = UI_UPDATE;
+ nullret = MOVE_UI_UPDATE;
if (tx >= 0 && tx < w && ty >= 0 && ty < h) {
/*
@@ -996,7 +996,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
ui->cx = min(max(ui->cx, 0), state->w - 1);
ui->cy = min(max(ui->cy, 0), state->h - 1);
ui->cdraw = true;
- nullret = UI_UPDATE;
+ nullret = MOVE_UI_UPDATE;
}
return nullret;