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authorSimon Tatham <anakin@pobox.com>2005-06-17 18:54:58 +0000
committerSimon Tatham <anakin@pobox.com>2005-06-17 18:54:58 +0000
commitf01f82105e5feb2586a2ca257947d76e9b982d04 (patch)
treef1a99cc46e8a333c750616969d740dd540f0f44b /flip.c
parent32111ef901daba8b9168736f9a52bec8f6e95c98 (diff)
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Infrastructure change which I've been thinking about for a while:
the back end function solve_game() now takes the _current_ game_state in addition to the initial one. [originally from svn r5969]
Diffstat (limited to 'flip.c')
-rw-r--r--flip.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/flip.c b/flip.c
index 04c08d0..9876e1d 100644
--- a/flip.c
+++ b/flip.c
@@ -670,8 +670,8 @@ static void free_game(game_state *state)
sfree(state);
}
-static game_state *solve_game(game_state *state, game_aux_info *aux,
- char **error)
+static game_state *solve_game(game_state *state, game_state *currstate,
+ game_aux_info *aux, char **error)
{
return NULL;
}